Author |
Message |
Ryan McCusker (Rmm9379)
New member Username: Rmm9379
Post Number: 1 Registered: 9-2010
| Posted on Wednesday, September 29, 2010 - 2:36 pm: | |
I am currently a phys ed major and a future educator in phys ed. I'm in a technology class called Technology Pete (Technology in physical education teaching education.) It's no doubt technology plays a huge role in our everday lives but I believe there is too much use of technology in todays phys ed curriculum. Too much technology in phys ed takes away from motor engaged time( The total amount of time a student is engaged in physical activity for the class). I believe Phys ed needs to keep the traditions and ban technology. If not ban tecnologh then reduce it in schools significantly. Are there any solutions to this problem? |
Matthew Bassett (Bassett1976)
Intermediate Member Username: Bassett1976
Post Number: 49 Registered: 1-2008
| Posted on Sunday, October 03, 2010 - 3:33 pm: | |
How the technology is used is the biggest question. If the technology is used to improve the students ability (ie: movement analysis) or to help keep the student accountable for their movement (ie heart rate monitors or pedometers) then they should be used. If the technology is distracting the student (ie Ipods) and they are not working with the distraction then they should be taken away. As in any piece of technology a student will want to "play" for a while before settling into the routine of what is expected from them. |
Hannah Gaines (Hng2875)
New member Username: Hng2875
Post Number: 1 Registered: 10-2011
| Posted on Tuesday, October 04, 2011 - 1:31 pm: | |
Technology can be very effective in physical education. You just have to use it for the right things. For example, video tutorials may help enhance a students learning by demonstrating different skills or concepts of activities or sports, analyzing different movement patterns and sequences, and providing mental images for your students during class. Also, with permission you may videotape your students so they can review their own performance. And that is just along the lines of video use. In addition, there are a lot of interactive video games on the market now such as wii fit, Dance Dance Revolution, and xbox kinect that integrate fitness. There are tons of other forms of technology that physical educators and students can benefit from. One thing you have to make sure of is to not let the technology take up an entire instructional period and providing no interaction with the videos or other technology being used.
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