I am always on the lookout for games and activities I can add to my
files and introduce to my classes. Back in the 70s, when “new games”
were truly new, I remember attending a two-day workshop. I loved it.
Ever since then some of those activities have been a part of my instruction.
I have on my shelves well used copies of The New Games Book, the second
edition of The New Games Book, The Cooperative Sports and Games Book,
the second edition of The Cooperative Sports and Games Book, and many
more related texts. I really think you are missing out if you have not
participated in the New Games and not used some of them to add variety
to your curriculum. Some of the games effectively teach important concepts
and can be used to satisfy benchmarks. All of them have the potential
of creating fun activity for students of all abilities.
This book contains 77 games and 7 trust activities. There is a useful
introductory chapter on how to lead New Games and how to create games
of your own. The second chapter gives an overview of which games to
do when, and includes a game finder with instructions on how to use
it. The following chapters have the games organized by intensity levels:
low, low/moderate, moderate, high. For each game there are directions
on how to play the game, how many people can play, when to do the game,
safety considerations, accommodations for different age levels, the
space and equipment needs, and developmental skills used.
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